package pkgPrincipal;


import jgame.JGObject;

/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
/**
 *
 * @author Mike
 */
public class Smoke extends JGObject
{
    public Smoke(double x, double y)
    {
        super("zSmoke", true, x, y, 7, "smoke");
        this.x = x;
        this.y = y;

        // Direction et vitesse initiales
        xdir = 0;
        ydir = 0;
     
    }


}
